11 August 2009 ~ 23 Comments

PyGame – Event Handling

PyGame – Event Handling

Introduction
To continue further into my PyGame exploration articles and tutorials,  I’ll try to come up with a complete Shmup game as example. I already covered Animated sprites and Parallax Scrolling in 2D games as a start you can look at the PyGame tutorials list page to see them all.
The goal of this article is [...]

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21 July 2009 ~ 2 Comments

Gama: Pythonic Shiny Thing

Gama: Pythonic Shiny Thing

Hello dear Shiny reader,
I just started learning Python a couple weeks ago. Well, I’m amazed. Pyhton’s Oriented Object Model is really flawless from my point of view. Multi-Heritance is like bottled awesomeness.
As a start project, I’m currently building a 2D RTS game/simulation named Gama using PyGame and GameObjects while following extremely good tutorials from It’s [...]

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